using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Storage;

namespace DebugConsole.Components
{
    class DebugLine
    {
        public Color color;
        public Vector3 v1 { get; set; }
        public Vector3 v2 { get; set; }

        #region Constructors
        public DebugLine(Vector3 v1, Vector3 v2)
        {
            Initialize(v1, v2, Color.White);
        }

        public DebugLine(Vector3 v1, Vector3 v2, Color color)
        {
            Initialize(v1, v2, color);
        }

        private void Initialize(Vector3 v1, Vector3 v2, Color color)
        {
            this.color = color;
            this.v1 = v1;
            this.v2 = v2;
        }
        #endregion

    }
}

